Add the SDK
One line in your package manager — Swift Package Manager, Gradle, or pub. No native build steps to wire up.
Add the SDK, configure your publishable key, and call checkout — your existing App Store Connect and Play Console products sync automatically. No payment backend, no entitlement server, no catalog re-entry. Ships for iOS, Android, and Flutter.
~1 day, one checkout call, three SDKs. No payment backend, no entitlement server, no catalog re-entry — the platform handles the parts you'd otherwise build.
One line in your package manager — Swift Package Manager, Gradle, or pub. No native build steps to wire up.
Drop in your publishable key from the dashboard. That's the whole setup — the SDK fetches your catalog at runtime.
One method on the buy button. The SDK routes each purchase automatically — direct web checkout where it's allowed, StoreKit or Play Billing as a compliant fallback. Same call on every platform, no branching in your code.
Your App Store Connect and Play Console products import automatically — no re-entering prices, IDs, or subscription groups.
Configure with your publishable key, then call checkout on the buy button. Same shape on iOS, Android, and Flutter.
The hard parts of mobile revenue are already built. You ship the buy button — the platform handles the rest.
No Stripe integration, no webhooks to host, no checkout server. The SDK call is the whole flow.
One identity across StoreKit, Play Billing, and web. The platform keeps access in sync — no state to reconcile.
On the managed tier, ZeroSettle is the Merchant of Record — global tax calculation and remittance are handled for you.
Test prices, paywalls, and offers from the dashboard — stat-sig built in. No experimentation pipeline to stand up.
Connect your catalog, unify customer access, and launch your first pricing experiment — then turn on Autopilot when you’re ready to scale.